The main problem for the EPC contractor is the extent to which he assumes responsibility for performance guarantees that depend on third-party technology. If the EPC holder does not obtain a performance guarantee due to technological problems, he or she may be held responsible to the project owner without proper recourse to the technology licensee. Therefore, an EPC contractor (i) will have his experience of the relevant technology and the relationship with the technology licensee, (ii) the balance sheet of this technology, (iii) his ability to claim a claim against the technology licensee, and iv) the extent of the performance guarantees and the corresponding liquidated damages that the technology licensee is prepared to take on when assessing the performance guarantee that the HOLDER of the CEP is CEP 1999, point 1.3.10. Careful negotiation and development and design of other important provisions – claims often arise because a project member has not fully understood an important provision of the contract, for example because he thought it was simply a “boiler platform” and that the defined terms were not read or understood, or because he did not read any exposure included in the contract. Project participants should be alert to the provisions most likely to result in claims, including project time and timing, delays, finishing stones, delays, technology, contractor performance level and price and payment. Determine the optimal price model – Project participants must also carefully analyze and determine the optimal price model. This may include a “fixed price” for the entire CPR sector, a “fixed price” – that is, a fixed price subject to certain increases. B price, for example, an increase in steel costs, an escalation – or a “target price,” which is a cost reimbursement model set out as part of an open accounting pre-calculation process. Each of these pricing models has a significant impact on risk, so it is essential that project participants understand and evaluate the most appropriate model for the project. Whether your game is sold in a consumer box, downloaded from an online store or called via a browser, the era of paper licensing or discount wrap is long gone. Modern end-user licensing agreements are almost always online contracts in which a user clicks a “Accept” button (“Clickwrap”) or agreements based on the user`s simple navigation on a website (browsewrap agreements).